UMA (Unity Multipurpose Avatar) Integrated with Atavism


30 AUG 2013

  UMA Integration  

Click on the Image for the video demonstration of the UMA in a game state environment.

  NeoJac is pleased to announce of accomplishing a first with Unity, and that is of the integration of the UMA (Unity Multipurpose Avatar) procedural character generation system with a MMO platform (cough Atavism). The UMA provides developers with the ability of morphing and resizing of character avatars (currently human male and female) in a procedural method without the need of using multiple meshes.

The UMA is being developed by Fernando Ribeiro and more information can be found at the website:




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