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S.F. Bay Studios Medusa Pack PBR The Medusa Pack PBR features two individual Medusa models. One has a Serpentine tail, similar to the.. Product #: SFBAY_MEDUSA Regular price: $59.00 $59.00

Medusa Pack PBR

The Medusa Pack PBR features two individual Medusa models. One has a Serpentine tail, similar to the Serpent Warrior Pack PBR, while the other is fully human...aside from the snakes on her head. Masterfully rigged and animated, this package includes the Maya rig, Substance Designer & Painter source files, Textures Customization & a whole lot more.

CUSTOMIZE TEXTURES
Use sliders to adjust the look & feel of the monsters. Easily change colors, add special effects like dirt, mud, blood, ice, snow, moss & more. It's fast and allows you to create any number of looks that perfectly suit your game. Most texture maps are 2048x2048.

Use the "Texture Creation" scene to quickly modify the look of the models, and then use the "Mass Export" tool to export all the Procedural Materials into game-ready Standard Shader materials with a single click.

MESH MORPHING
(Coming Soon)
Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.

CUSTOM RE-MIXABLE MUSIC
Music has been composed specifically for the characters we produce. The tracks are separated into layers and set up for use with the Unity Audio Mixer. Use this to mix your own tracks, and create the perfect sound for your game levels, and export all your mixes with a single click into game-ready .wav files!

A "Composers Mix" is also included if you do not want to mix your own track, and you can easily export the included mixes as well.

SOUND EFFECTS
Many of the animations now feature matching sound effects, along with a simple audio controller script that makes playing them and controlling things like volume, volume by speed etc easy. Nothing brings characters to life like high quality matching audio.

SOURCE FILES
Animation Rig | Substance Painter | Substance Designer
Animation Rig is provided in, usually, Maya or 3DS Max format, and can be used to create new animantions that better suit your project.

Whenever possible, Substance Painter project files are included so those who knwo the program can drastically re-texture the models. In some cases, re-textureing may be more difficult due to limitations in Painter or because the original texture was not created in Painter.

All of our Customizable Textures are created in Substance Painter. If you'd like, you can go into the source file and learn how we did it, or tweak settings to better suit your needs.

Please note: Source Files do not give you license to share or sell the animations or textures you create. If you're a highly skilled artist and interesetd in sharing or selling your work to the InfinityPBR community as add-on packages, please contact me.

CONCEPT ART
Extra High Resolution images are provided in layered photoshop format for customization. Use these on your Steam page, your manual, your website & other advertising material to bring your game to life before you have gameplay to show.

ANIMATIONS
• Attack 1 x2
• Attack 2 x2
• Attack 3 x2
• Death x2
• Dodge x2
• Got Hit x2
• Idle Break x2
• Idle x2
• Taunt x2
• Walk Backward x2
• Walk Forward x2

PARTICLES
Custom particles (magic spells etc) are included whenever appropriate. The package also includes our entire "Magic Spells & Particles Pack", so you can create your own magic spells.

PBR
Our models use real PBR values, not half-baked or made up PBR. We start out with real world materials and you can adjust from there. Maps included: Diffuse | Normal | Roughness | Metallic | Height | Ambient Occlusion

LEGACY SHADERS
Don't be fooled by the "requires Unity 5" message! The textures our system exports work with legacy shaders the same way any other character you already have does. You'll need Unity 5 to set up the textures, but once exported, you can bring them in to ANY Unity version and they'll work.

POLYCOUNT
We provide multiple LODs from High Poly (good for cinematics) to Low Poly (great for mobile). However, I suggest you use Simplygon or Mantis Online (google it, it's free) for creating your own LODs that fit your project/platform.

FILE FORMAT
Unity3d Package

After completed purchase, the product will be instantly automatically available to download.