Atavism FAQ

System requirements

Atavism server-side requirements:

OS: Linux 32-bit & 64-bit version (tested on CentOS 7, Ubuntu 16.04/18.04, Debian 8 and 9).

Java: JDK 8

DB: MySQL 5 / MariaDB up to version 5.7 (or MariaDB equivalent), MySQL 8 supported for Atavism X.2

Atavism client-side requirements:

Atavism 2.7: Unity 5.6 / 2017.1

Atavism 2018.1: Unity 5.6, 2017.x

Atavism 2018.2: Unity 5.6, 2017.x, 2018.1, 2018.2

Atavism 2018.3: Unity 5.6, 2017.x, 2018.x

Atavism 2019.1: Unity 2018.2, 2018.3, 2018.4, 2019.1

Atavism X: Unity 2018.4, 2019.1, 2019.2

Atavism X.1: Unity 2018.4, 2019.1, 2019.2, 2019.3, 2019.4

Atavism X.2: Unity 2018.4, 2019.1, 2019.2, 2019.3, 2019.4

Atavism X.3: Unity 2018.4, 2019.1, 2019.2, 2019.3, 2019.4

What is the server specification for Atavism to handle XXX amount of players?
I want to purchase Atavism from the Unity Asset Store. Is this a permanent license or will I have to pay any kind of subscription?
What if I would like to downgrade my licence?
CCU - what's that?
What is Atavism Maintenance Plan (AMP)
My Atavism Maintenance Plan expired, how can I access updates?
What is back cover for Atavism Maintenance Plan (AMP)
Atavism Maintenance Plans (AMP) - witch one to select for my license?
I just purchased Atavism On-Premises License, whats next?
Can I modify and create new Atavism modules or the code is closed to any modifications?
I'm Atavism 2.x License owner, can I still use my license?
If I'll purchase Atavism On-Premises License should I also purchase Atavism Maintenance Plan?
I have Atavism license, do I need to convert it to get the newest version?
What benefits will I get after conversion to the new Atavism licensing model?
How to convert my license to the new Atavism licensing model?
I have many permanent licenses, and maintenance for some of them expired, some not, how they will be converted?
Will I lose my maintenance plan after conversion?
For the new licensing model there is only one Atavism Standard License 1000 CCU, what if I want to increase that number?
is Atavism capable to handle hundreds of players simultaneously?